Space Porter
Space Porter
You have 1 minute to deliver an important package, but you are in space! Time is somewhat relative when you travel faster than light.
How to play?
Controls: <right>: accelerate; <left>: brake
You need to control your ship during faster than light jumps. The goal is to stop your ship in the slowing zone:
If your ship is too fast, you will crash!
The faster you travel, the slower the time will pass! There is two clocks:
- On the left: the time relative to your client
- On the right: the time relative to you
How much jumps will you do in 1-ish minute?
Warning: there is no satisfying ending! I didn't had time to work on that.
Some notes and issues
So there's some points that needs improving:
- Better tuning of acceleration/brake values
- Better relative time system
- Better title and endings
- Better space animations
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | Martin Cirice |
Genre | Racing, Simulation |
Made with | Godot, Aseprite |
Tags | Pixel Art, Retro, Singleplayer, Space, Time Attack |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard |
Comments
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Nice game. Love the sound effects and animations! One question tho. It seems that the time on the right (my time) is set to the time on the left (client time) after each package I deliver. Why is that?
I managed to deliver 7 packages!!!! great job!!
noice