Space Porter

You have 1 minute to deliver an important package, but you are in space! Time is somewhat relative when you travel faster than light.

How to play?

Controls: <right>: accelerate; <left>: brake

You need to control your ship during faster than light jumps. The goal is to stop your ship in the slowing zone:

If your ship is too fast, you will crash!

The faster you travel, the slower the time will pass! There is two clocks:

  • On the left: the time relative to your client
  • On the right: the time relative to you

How much jumps will you do in 1-ish minute?

Warning: there is no satisfying ending! I didn't had time to work on that.

Some notes and issues

So there's some points that needs improving:

  • Better tuning of acceleration/brake values
  • Better relative time system
  • Better title and endings
  • Better space animations


StatusIn development
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorMartin Cirice
GenreRacing, Simulation
Made withGodot, Aseprite
TagsPixel Art, Retro, Singleplayer, Space, Time Attack
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard

Comments

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Nice game. Love the sound effects and animations! One question tho. It seems that the time on the right (my time) is set to the time on the left (client time) after each package I deliver. Why is that?

I managed to deliver 7 packages!!!! great job!!

noice